![castlevania curse of darkness pcsx2 pnach codes castlevania curse of darkness pcsx2 pnach codes](https://i.ytimg.com/vi/_2TNAU8Zxb0/hqdefault.jpg)
- Castlevania curse of darkness pcsx2 pnach codes full#
- Castlevania curse of darkness pcsx2 pnach codes software#
This can mostly be mitigated with the proper settings, but it is nevertheless slightly buggier visually than it was in 2711, so I’m including instructions for the proper settings to use on 2711 on the details spreadsheet. NOTE: This game has slightly more problems in dev 3281 than it had in 2711, primarily because of accuracy improvements which makes it now attempt to render some elements that are buggy. Set VU Round Mode to Positive (fixes occasionally flickering geometry in trees with hardware rendering) Increased upscaling to 4x (performance is improved from previous version) Set Blending accuracy to high (required for shadows)
Castlevania curse of darkness pcsx2 pnach codes software#
Removed software FMV hack (fixed by other changes)Īdded Round Sprite=Full (helps with upscaling lines in text and fixes FMV garbage from hardware rendering)Īdded TC offset Y: 150 (helps further improve the above) Set "Disable Safe Features" (“safe features” creates lines on character faces in D3D) GL seems unaffected.Īdded Merge Sprite hack (fixes blurriness)Īdded Wild Arms Offset hack (fixes some artifacts in cutscenes) Software FMV would actually be preferable to the TC offset but it seems less stable in newer versions when combined with D3D rendering and will sometimes cause PCSX2 to crash (apphang). In hardware mode there’s some garbage lines around the FMV video. Removed software FMV hack and replaced with TC offset Y: 400.
Castlevania curse of darkness pcsx2 pnach codes full#
Set EE/IOP and VU clamping modes back to normal (default) - full / extra + preserve sign no longer needed Set "Disable Safe Features" (“safe features” creates lines in certain frames and transition effects)Īdded TC offset (helps with some of the upscaling lines) Set "Disable Safe Features" (“safe features” creates lines in photos)
![castlevania curse of darkness pcsx2 pnach codes castlevania curse of darkness pcsx2 pnach codes](https://1.bp.blogspot.com/--Q2Ddd26J7A/YORbx3wIsVI/AAAAAAAACrA/SYG8HPAhMiYgln_bC5MwWDfkovzhtB30gCLcBGAsYHQ/s506/Codebreaker%2Bpcsx2%2BJustplayerone%2B1.png)
Removed software FMV hack (unneeded - game is already set to use software mode for everything)Ĭhanged to GL (software FMV hack is unstable with D3D) Set “Disable Safe Features” (“safe features” creates lines in shadows in D3D)Īdded Merge Sprite hack (fixes lines in level completion screens)Īdded TC offset (helps with some upscaling lines) Set EE Cycle rate to 0 (-1 is no longer necessary for FMVs)Īdded Half-Pixel Offset: Normal (Vertex) (helps with bloom alignment)Īdded TC offset (removes upscaling lines)Īdded TC Offset (removes upscaling lines) Removed Wild Arms Offset hack and replaced with Round Sprite=Half (removes upscaling lines, and does a better job in this case than Wild Arms Offset)Īdded Half-Pixel Offset: Special (Texture) (helps with bloom alignment)
![castlevania curse of darkness pcsx2 pnach codes castlevania curse of darkness pcsx2 pnach codes](https://i.ytimg.com/vi/mxpBmflIY80/hqdefault.jpg)
Set VU Clamp Mode to Extra (fixes item menu graphics corruption)Ĭhanged TC Offset X to 400 (instead of 300) because of increased upscaling Set “Disable Safe Features” (“safe features” causes artifacts/lines from shadows in D3D)Īdded Round Sprite=Full (upscaling lines fix) Set “Disable Safe Features” (“safe features” causes stroke lines around characters to be slightly off in D3D) Set EE Round Mode to positive (fixes missing geometry on some objects)Īdded TC offset (to reduce upscaling lines) Removed software FMV hack (no longer necessary)Ĭhanged to D3D (no longer causes slowdown)ĭisabled large frame buffer (helps with memory/vram spikes) Removed custom zoom (no longer necessary) Changed to D3D (shadows now work correctly)